Team CBR Studios Presents:
Game Reviews/Previews

Ehrgeiz
Somewhat of a Review by Jon

If you have played the demo of this game, you probably wanted it immedately (the full version that is). Many gamers have called this game "Square's Final Fantasy Fighter". Combining a fighting game and an RPG into one game was a briliant idea. Also putting some of the most popular Final Fantasy VII characters in this game made the game an instant hit in some areas.

When I first heard about this game was the day that one of my friends brought it over along with The Secret of Mana (Secret of Mana was the game that got me into RPG's). I didn't get a chance to play the Ehrgeiz when my friend brought it over but when I saw the way the game looked I thought it was pretty cool.

Finally, about one week ago, I went to the mall and saw this game on the "Used Game Shelf" so I decided to get it and I instantly liked it. So anyone who loves fighting games and RPG's should get this game when they get the oppurtunity, or at least rent it.



Ratings
-----------
Graphics: 5 out of 5
Sound: 4 out of 5
Speed: 3 out of 3
Game Play: 4 out of 5
Replay Value (Fighting Part): 3 out of 5
Replay Value (RPG): 4 out of 5
Overall: 4 out of 5

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Kirby's Tilt 'n Tumble
Review by Peter

First Impressions---Some people call him a puffball, while others simply think he's a big pink marshmallow... however you look at him, though, Kirby has been one of Nintendo's biggest stars. Yet for some reason, Kirby has been denied his dues on the Game Boy Color... that is until he threatened with legal action. So Kirby, that Hoover vacuum sucking marshmallow puffball is back - and this time he's gonna prove that he is the greatest cottonpuff of all time! Game Structure - Night falls in dreamland... yet, where are all the stars? Oh no! King Dedede has stolen them yet again! Now it's up to Kirby to put King Dedede in his place and restore the heavens to their former glory. Sounds easy right? Well, not exactly... see, Kirby can't walk. I'm sure most of you are crying out in agony! No, King Dedede hasn't crippled Kirby and Kirby hasn't been in a horrific accident... it's a whole new concept in gaming which involves motion sensors... sound confusing? Read on! Kirby rolls wherever he goes and wherever he goes he rolls, rolls, rolls... thanks to Nintendo's newest innovation in gaming, the motion sensor. When the game begins, the game prompts you to hold your Game Boy in a flat position, thereby calibrating the built in motion sensor. Once calibrated, Kirby's ready to roll with the punches. By tilting the cartridge left, right, up and down, Kirby rolls into motion, spinning around like a ball in a labyrinth. Want Kirby to jump?? No problem! Just snap the Game Boy up with a flick of the wrist and watch Kirby launch himself into a gymnastic routine worthy of Mary Lou Retton! Level designs feature many types of items that you'd find on a pinball machine, giving Kirby's Tilt 'n Tumble a Kirby's Pinball Land feel. You'll find bumpers, launchers, pits and more as you move Kirby around the screen. Using the action button allows you to jump out of holes and oftentimes blow wisps of air at certain enemies. What's more, levels oftentimes offer odd and unique challenges including levels with conveyor belts and levels with zero gravity... it's weird, but cool. Of course, most of you are probably thinking that this is purely a novelty game and that the whole motion sensor thing is a big con... well, you couldn't be more wrong. The motion sensor is a feature that makes the game so challenging and fun that I'm surprised it hasn't been thought of previously.

Visual Appeal---The graphics are crisp and colorful, more akin to the SNES versions of the Kirby games. All of the familiar enemies, bosses and characters are here and are beautifully rendered. Thankfully, the game designers didn't make the game annoyingly colorful, a fear I had from the time I learned of this game. It would've made the game that much harder to play. One notable flaw in the game is light, or the lack thereof. Once you start tilting the unit around, it becomes increasingly harder to see the screen, even with a worm light. However, under the right light, the game is fantastic!

Soundtrack---Overall, the soundtrack is pretty good. There are some easily familiar Kirby tunes to be heard within the game cartridges pink casing (that's right guys, it's pink...). Sound effects are decent, but frankly, you'll be too busy concentrating on the gameplay to even notice the music and sound!

Important Feature---Motion sensor built-in to the cartridge; Over 5 mini-games; Lot's of puzzle action

Difficulty leve---MODERATE Three SRAM save slots Only for Game Boy Color Gameplay Value - It's a huge game that requires a steady hand and a lot of patience. Add to that a bunch of mini-games and you've got a package that's got replayability written all over it!

Final Impressions---What could've been nothing more than a cash cow gimmick has become one of this years hottest titles. Kirby's Tilt 'n Tumble is one of those games that you simply must own... not just because it's the only game to feature a motion sensor, but because it's a great game that you'll enjoy playing for a long, long, time. Trust me, make this one an addition to your library!

Closing Quote---"Kirby - the worlds first living marshmallow."

Overall Score---9.5 out of 10


Pokemon Stadium 2

Nintendo's Pokemon phenomenon has died down from "craze: to just plain "popular", but the games are still going strong -- as our charts clearly show. Stadium 2 is scheduled to hit the U.S. on March 26. Newly added: a tutorial mode that gives you hints on how to be a better trainer, quizzes you on techniques and throws you into with weak Pokemon so you can try out what you learn. In addition to the regular cup battles, you'll find find special bouts against each trainer from the game. On Gym Leader Island, for instance, you challenge the leaders of each gym from the game, one by one, and they're no pushovers. More mini-games starring new Gold/Silver Pokemon and old favorites round out just some of the more interesting features.

Taken form the March 2001 issue of Electronic Gaming Monthly


note: Pokemon Stadium 2 has already been released